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  (#41) Old
Bama Offline
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Posts: 883
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 05-28-2010

I misunderstood sorry

Here is a shot of me taking 33 damage this is the last shot of your
first round of damage testing I believe the testing went
33 31 33
**Notice no system message of me being hit with momentum**

And a shot of me taking 62 damage after you killing Pont with
the momentum bonus because of his death
**With a system message and Pont's name there are well**
Attached Images
File Type: jpg E'E_5-28_07.29-2.jpg (209.2 KB, 49 views)
File Type: jpg E'E_5-28_07.32.jpg (210.9 KB, 49 views)


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Last edited by Bama; 05-28-2010 at 07:38 AM. Reason: **EDIT**
   
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  (#42) Old
gilgamash Offline
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 05-28-2010

Greetings mates,

as I am too lazy analyzing all those shots: Might you let me know what needs to be further changed (including any messages)?

:-)

Thanks a lot!

G.


Some years ago Rap was called stuttering and was curable
   
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  (#43) Old
osd_daedalus Offline
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 05-28-2010

Quote:
Originally Posted by gilgamash View Post
Greetings mates,

as I am too lazy analyzing all those shots: Might you let me know what needs to be further changed (including any messages)?

:-)

Thanks a lot!

G.
Only two things at the moment:
- the sound (I wrote the ID in a previous post)
- the formula (we are trying to get it...)


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  (#44) Old
osd_daedalus Offline
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 05-28-2010

Quote:
Originally Posted by Bama View Post
I misunderstood sorry

Here is a shot of me taking 33 damage this is the last shot of your
first round of damage testing I believe the testing went
33 31 33
**Notice no system message of me being hit with momentum**
don't be confused please... look that in these screenshots I am not hitting you with momentum strike, but directly: in your screenshots I am using the Blade of the Righteous, not the dagger.
The 62 damage instead is obtained with momentum.


in the meanwhile... what does websites tell about it?

Stratics:
nothing. I'm going to search for Stratics' Forums

UOguide:
Quote:
A damage bonus of 100% is applied to the second target, if the first target is killed.
hmmm... no, not exactly this. But at least it's not taken from a freeshard. Just it's fruit of roughly-made OSI-testing. (unless it was so and highly outdated)


Moreover, Stratics Forums went under the Google's axe for suspect of malicious software. You can have a look here: http://vboards.stratics.com/showthread.php?t=208862

It's safe, just ignore eventual informations... but they won't let me use the Search button.


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Last edited by osd_daedalus; 05-28-2010 at 10:23 AM.
   
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  (#45) Old
osd_daedalus Offline
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 06-01-2010

Looks like I can say this:

our testings are not enough.
We need much testing like the above, with different bushido values, and maybe tweaking also other skills.


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  (#46) Old
Bama Offline
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Posts: 883
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 06-01-2010

Quote:
Originally Posted by osd_daedalus View Post
Looks like I can say this:

our testings are not enough.
We need much testing like the above, with different bushido values, and maybe tweaking also other skills.
I think our testing is fine if need be I will test more
But...........
The post above with the link to damage increase
Those Damage increases are applied before landing a hit
Not after your hit or during
PvP direct damage is capped
This is where I think we need to go back and fix
The skill which you don't need for specials was giving the JOAT 20.0
So redo the testing with an elf to avoid having to take into account
JOAT or no JOAT

We tested with humans so JOAT anatomy and tactics
20.0 in each skill grants you a bonus to damage increase
Not much but a bonus none the less

If you create an elf and human character and equip a dagger
Each with 10 strength and 0.0 anatomy and tactics you will see
a difference in the damage
You will also see a difference if nothing is equipped with the same
stat and skills

I also may not have a clue as to what you are referring to as well
If that is the case please delete the post
First 4 screen shots are of an elf
Last 2 human
Attached Images
File Type: jpg A'A_6-1_11.06.jpg (170.8 KB, 35 views)
File Type: jpg A'A_6-1_11.06-1.jpg (166.4 KB, 36 views)
File Type: jpg A'A_6-1_11.06-2.jpg (167.5 KB, 37 views)
File Type: jpg A'A_6-1_11.07.jpg (170.7 KB, 37 views)
File Type: jpg E'E_6-1_11.31.jpg (162.0 KB, 35 views)
File Type: jpg E'E_6-1_11.32.jpg (162.2 KB, 35 views)


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  (#47) Old
gilgamash Offline
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Default Re: [IN DEVELOPMENT] [gilgamash] Momentum strike - 07-26-2010

Hm, I just ask myself: Isn't this basic damage calculation? I mean, the last charts are completely independent of momentum strike, aye?

So imho we should try to tell things apart properly.

Or am I wrong here?

Regards,
G.


Some years ago Rap was called stuttering and was curable
   
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