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(#1)
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(#2)
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(#3)
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Forum Expert
Posts: 4,708
Join Date: Aug 2008
Location: Italia, near Britannia
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well, looks like it is so. Maybe a block of code meant to be for pre-AOS?
Effectively, wasn't the better "mod" vanquishing that is equal to WeaponDamage = 35 ? edit: forgot Mystic = 40% DI. Ok, nvm what I have said. |
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(#4)
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Forum Novice
Posts: 889
Join Date: Mar 2004
Location: Wisconsin
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** I think this is a VERY important issue to address! **
Anyone? If the words are coming from someone whose opinion you value, think it over, if not, consider the source.
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(#5)
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Forum Novice
Posts: 270
Join Date: Jul 2006
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It must be adding in the exceptional bonus separately to the damage increase mod. Taking a GM crafted dagger and a 40% damage increase dagger, and they hit for exactly the same. Using a 20% damage increase dagger resulted in a loss of damage.
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